Available Light · a working manual, no photographs

Portrait lighting you can pick up and move.

Every studio picture begins the same way: one lamp, one subject, and a decision. This page is that decision, made operable. Drag the lamp in any booth below — the shading, the cast shadow and the contrast ratio are computed live, per pixel, in your browser. Nothing here is an image.

subject camera 01 rembrandt 02 split 03 butterfly 04 rim
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Elevation
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Setup
Study 01 · the default masterpiece

Rembrandt light is a triangle of survival.

Key at forty-five degrees, raised until the nose shadow just touches the cheek shadow — leaving one small triangle of light on the far side of the face. It survived from Dutch painting into Hollywood because it does two things at once: it carves the face into dimension, and it leaves the eyes lit.

Drag the lamp higher and watch the triangle close into gloom; drop it low and the face goes flat and honest. The recipe is a position, not a mood.

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Study 02 · the half-truth

Split light tells exactly half the story.

The lamp moves to ninety degrees — pure profile light. One side of the subject is fully described; the other is withheld entirely. Split is the light of arguments, boxers, and secrets: it photographs the decision not to tell you everything.

Notice the ratio readout as you drag: past 8:1 the shadow side stops being dark and starts being absent. That threshold is where drama begins.

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Study 03 · the flatterer

Butterfly light is architecture for cheekbones.

High, and dead-centre — the lamp looks down the camera's own nose. The shadow falls straight under the chin and the little wings under the nose give the setup its name. This is the light of 1930s portraiture and every cosmetics counter since: it smooths, lifts, and forgives.

Drag the lamp off-axis and the flattery collapses into ordinary daylight. Perfection, it turns out, is a very small target.

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Key angle
Elevation
Ratio
Setup
Study 04 · the disappearance

Rim light keeps only the outline of you.

The lamp goes behind the subject. Everything the other three studies worked to describe — skin, form, expression — goes dark, and what remains is a burning edge. Rim is the light of departures and silhouettes; it is how you photograph someone the viewer isn't allowed to keep.

Drag the lamp in a slow circle and you can watch a person assemble out of the dark, exist for ninety degrees, and leave again.

Now imagine the sphere is you.

Every sitting at our studio starts in this room, with this lamp, and none of them end at the same position twice. Book the hour and we will find the angle that has been waiting for your face.

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